|Sept - Dec 2016|
|Global Digital Innovation|
|Sept - Dec 2016|
|Global Digital Innovation|
GLOBAL TECHNOLOGY TRENDS
Whimsical – with a twist – problem solving through Ruby`s eyes is an adventure – a big adventure into How to Plan, How to Do, How to Find, How to Sort, How to ask Questions. That is computational thinking demystified as Little Ruby plans her adventure.
She learns as do we-
– how to tackle big problems by breaking them … Read more
An adventure travelogue of a curious little monk into Africa
– fictional travelogue and a fun learning adventure for little children so as to open their eyes to the continent of Africa – in a way that that is fascinating and enriching to them. It is a fun, creative and exciting educational travelogue.
The idea of the book is to … Read more
Digital etiquette: Electronic standards of conduct or proceedings.
It is not enough to create rules and policies, we must learn to become responsible digital citizens in this new society.
Digital communication: electronic exchange of information.
Anyone should be afforded the opportunity to access information anywhere and anytime.
Digital literacy: the process of teaching and learning about technology … Read more
By Ayesha Dawood
Have fun – be creative – network and know that your Twitter, Facebook, LinkedIn contact address is governed by the Law of Contract.
When you send and invite and/or accept an invite – there is an unequivocal offer and acceptance. Animus Contrahendi which means the express and implied intention to be bound by ones offer and acceptance … Read more
Do you upload your company data, proprietary information, trade secrets and intellectual property into the cloud? It often makes sense from a business efficiency and cost saving point of view. Whether you use a software based service (accessed via Internet/ VPN), or if you have outsourced this storage /computing functionality in that your company uses a “virtual machine” component of … Read more
Get a handle and it’s not Twitter. It’s time to get a grip on Information Governance. Information Governance is multi – faceted and includes e- Discovery, Cyber-hacking/ threats, Document Retention, both cloud and paper based and Compliance.
The discovery of documents or digital data is especially valuable in litigation, in a disciplinary hearing, in investigations and in adhering to corporate … Read more
The digital age and relative ease of perusing, deciding and purchasing goods and services online together with the preponderance of media platforms have opened a trajectory of opportunity for online business.
The success of an online business begins with knowing your market, seizing the opportunity and knowledge of the legal and regulatory landscape.
You are a business, an online one. … Read more
Creator Spaces Designing Innovation Economics
I liked this when I came across it “Thinking is a kind of making, and making is a kind of thinking" says Jessie Shefrin former Provost of The Rhode Island School of Design and past Dean of Graduate Studies of The Rhode Island School of Design.
I like this too, alot 'design thinking ... is the expression of communication – the form itself...' that is the response I got when I asked John Maeda, at a talk at MIT this year what design thinking is -- Is it the form, is it the way it is presented .. and how does it impact international affairs? His response has got me mulling on innovation economics – and a very 21st century focus. The innovation economics idea was introduced to me by Professor William Fisher of Harvard Law School, Wilmer Hale Professor of Intellectual Property. And so Professor Fisher I take the liberty to propel this idea to designing innovation economics in the 21st century. So here I am positing Creator Spaces as innovation economics in action. And yes, Prof Fisher, Intellectual Property is important and as you say, only and only if it creatively engages with culture. So I take the creative engaging with the culture of a people, the culture of counties ... to a culture of creation. So, I am building and creating and designing too. Is this Ronald Dworkin`s chain novel theory playing itself out – a step by step building of things.
In particular I focus on Creator and Maker spaces which I call Creator Spaces. It is a movement rapidly gaining traction – and pioneering new pedagogies – tinkering, creator and playful learning pedagogies. No doubt this is influencing and will continue to improve a whole new wave – tinkering, playful learning and learning through play and exploration heralding novel creations as well as iterations in the new edu- tech era.
This is innovation economics birthed. A world of tinkering, software and hardware creation including an immersive engagement with technology and with materials –that is what empowers us to be courageous and creative. To make, to create – the art of playful learning and innovator spirit is boldly borne.
In seeing what we create – both online with immersive engaging of technology to building with our minds and hands to creating with materials to embracing the realm of possibilities and yes frameworks ( the lawyer in me screams legal frameworks as much computational thinking calls for system frameworks ). That is the power of Creator Space. They energise, motivate, uplift and propel growth in ones own sense of self, in creativity, in making, in building, in designing and cognition and critical thinking. And this is why it makes sense – it is innovation economics in both the digital and physical – a new form of a connected world – a world of immersive technology made simple – a world of creative making and a world of design and designing new things – software, new hardware, new things and while the search for new hardware forms and hardware materials is increasingly opening up new possibilities in materials.... Creator Spaces are about working with what is available as well making new from afresh and in that process new forms are birthed – New software creation is Creator Space and open source learning and remixing also lend impetus to this. See what amazing creations Scratch, an open source computer programme inspiring community learning and inspiring kids to create stories, animations and games - initiated at the MIT Media Lab Lifelong Kindergarden Group - is doing for kids globally here https://scratch.mit.edu
Designing Creator Spaces is about inspiring people to take charge of their minds and ideas. I marvelled at watching the excitement and agility of the kids at MIT `s Scratch Day this May. Boundless enthusiasm and fun creations – and such confidence.
A new creator pedagogy in the making – yes – but maybe not so new in Africa and emerging economies where creator crafts and tinkering necessities were birthed. It is this staple that will take the shift to tinkering and artful play in emerging economies to levels unparalleled and a boon for innovation economics. Now that is design thinking innovation economics. Creator Spaces is innovation economics. And yes, Intellectual Property matters.
Ayesha Dawood is a lawyer, writer and artist and educator. She is a Harvard and South African educated lawyer (@ConsultAyesha) She has an LL.M from Harvard Law School and is a recent Fellow of the Weatherhead Centre for International Affairs, Harvard University.